
'Bote' by BIG-GAME for Materia
The Swiss-French-Belgian desiger trio BIG-GAME is going to be at this year’s Milan Design week at several locations. One new product they will showcase for the first time is this new series of small floating boats, made from cork and plastic for the Portoguese manufacturer Materia. ‘Bote’ will be launched at Spazio San Marco 38.
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'FLAT' mirrors - silvered windshields from cars with flat windows by Big-Game, photo by Julien Chavaillaz
This beautiful homage to famous car classics, such as Citroën 2CV, VW beetle or Fiat Panda was realised by the Swiss designers of Big-Game. The ‘FLAT’ mirrors are made from silvered windshields from old cars with flat windows. The pieces were created recently for the ‘L’ECAL à Paris’ exhibition in the Cité Internationale des Arts.
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'Metal Lamp' by Big-Game
Last year the Swiss/Belgian designers of Big-Game designed ‘Wood Work’ a floorlamp made of solid balsa wood, for the ‘La liseuse’ exhibition at the galerie kreo in Paris. Evolving from the handcrafted technique of the this wooden prototype, the ‘Metal Work’ as a table lamp version enters the industrial field.

'Metal Work' by Big-Game

'Wood Work' by Big-Game

'Wood Work' by Big-Game

'Metal Work' by Big-Game
more Big-Game projects @ Architonic
'Wood' by Scholten & Baijin for Karimoku, all photos by Takumi Ota
The Japanese manufacturer Karimoku asked the design studio Isolation Unit to select some international designers for their new furniture collection – among them are the Swiss/Belgian Big Game, the Belgian deisgner Sylvain Willenz and Scholten & Baijings from the Netherlands. The results will be presented at this year’s 100%Design in Tokyo 30th October to 3rd November 2009.

'Homerun' by Sylvain Willenz, all photos by Takumi Ota

'Signs' by Big Game

'Pile' by Teruhiro Yanagihara
more Karimoku products @ Architonic
more Big Game products @ Achitonic
more Sylvain Willenz products @ Architonic
'Blur' by Big_Game
The Swiss/Begian/French designers of Big-Game recently presented their ‘Blur’ collection. It consists of a vase, two mirrors, three tables and four lamps, which are playing with the notion of blurriness. Erasing bits of reality, the series is composed of meticulously materialized objects celebrating the disappearance of materiality.

'Blur' mirror by Big-Game
The mirror with a silkscreened white gradient makes one’s reflection disappear gradually.

Deatil of the 'Blur' table
The glass dome is an archetype used to show, protect and sacralise a fragile or precious object. Here, it becomes a glowing shape in frosted white glass that illuminates its surroundings rather than shows its content. As if the fetish had vanished into smoke.

'Blur' lamps
more Big-Game products @ Architonic